Should I or shouldn't I?

Kashirigi
Kashirigi's picture
Posts: 112
Joined: 2008-01-04
nScale.net Site Supporter
No votes yet

Location(s)

Vancouver, BC
Canada
See map: Google Maps

I am in the process of making a small (2x4) layout. It's tiny, but likely the largest layout I will have at for a while. It's only single track, but it does have a yard and a small spur for some switching fun as well.

 I'm not sure if I should consider DCC or stick with analog. But because I'm a complete newcomer to this sort of thing, I could be completely wrong. Please help me figure out my best course of action. Here's how I see things:

Analog

Advantages 

  • Will require a number of blocks to run multiple consists. I've already got my blocks planned out.
  •  I already have 2 kato Power pack/controllers  and a bunch of switches

Disadvantages 

  • Maximum of 2 consists, unless you drastically want to increase wiring complexity
  • Separate controls needed for each consist
  • Switching blocks will require a block control panel, which will no doubt have much retro charm.
  • Loco lights, sound, etc are not particularly configurable
  • Building lights, turnouts, etc will be controlled from a separate panel 

 

DCC

Advantages

  • More consists than can conceivably fit on the track 
  • Simplified wiring (sort of). I'm drastically overfeeding my track because it will be moved and hung vertically.
  •  Multiple consists, turnouts, lights and sounds can be controlled from one handy place
  • DCC concepts make more sense to me, as I work with computer networks all the time

Disadvantages

  • Increased cost
  • Each loco will require a decoder which will potentially see me destroying it as I solder connections into the wrong place or rip off parts which shouldn't be ripped off
  • Each turnout will also require a DCC decoder, as will banks of building lights, as will sound.


The increased cost doesn't worry me particularly -- this is supposed to be a lasting project and I would like to squeeze the most out of it. What I'm mostly worried about is  how difficult it is to connect decoders and will I destroy all I have created by accident? Will wiring lights and sound be so complicated I wish I had remained analog? If I can solder feeders to a unijoiner and not destroy it, can I solder a DCC decoder into a locomotive and not damage it?

 I've also looked into two DCC systems, one of which is less readily available (NCE).

1. Digitrax Zephyr. It gets consistently good reviews. Advantage -- it's one easy to handle unit, much like a Kato power pack. Disadvantage -- I think it's aesthetically displeasing, and apparently the LCD display leaves something to be desired.

2. NCE Power Cab. Also consistently well reviewed. Advantages -- it's all controlled from one handy pad on the end of  springy cord. It looks much nicer than the Digitrax throttle, and the LCD display is more useful. Disadvantages -- not as versatile and backwards compatible as Digitrax, and does not offer a DC mode for one loco. Requires that parts be mounted into the layout, which means that particular part will need to be purchased again or mounted in a box to be used on another layout.

Perhaps another manufacturer would be more suitable? 

That about encapsulates my knowledge. At this point, I'm leaning to DCC even though I have shelled out the bucks for analog cab control, because it seems it may be more useful in the future. I would very much like to hear opinions on the matter, so thanks in advance for your help. 

 


--
Japanese N-scale trains in a very tight space: http://yamanotesen.thruhere.net


MisterMahoney
MisterMahoney's picture
Posts: 68
Joined: 2008-01-07
I had both...

I had originally planned for DCC... and have the Zephyr handy. Like you, the DF&D is a very small layout, and very simple, with only one turnout spur; two blocks of power. 

I decided to go with DC because:

I found that all the advantages of DCC did not apply to this layout.

I liked the fact that I had AC for lights, etc, available on the DC pack.

I did not like the sound/or performance of a non-DCC engine running on the DCC power supplied track.

I found the premise of locating/installing DCC decoders on N Steamers daunting, expensive, and added little value if I was only running one engine at a time.

Basically I chose simple DC for a simple layout. 


--

— Mr. Mahoney, Curator

    Dingmans Falls & Delaware Railroad Company




Jimmi
Jimmi's picture
Posts: 870
Joined: 2006-12-18
nScale.net Site Supporter
As a recent convert to DCC,

As a recent convert to DCC, I must say that I have a Zephyr with which I am very pleased.  I personally would never go back to analog, but then I have a rather large layout and plan to run several engines at a time.

Having said that, I would have to agree with Mr. Mahoney, because if I were operating a 2X4, without plans for expansion, I would probably stick with DC.  I don't believe you could take full advantage of the features of DCC on a layout that size.  It would be hard to justify the extra expense if you plan on operating one or two engines at a time.


--

The secret of success is sincerity. Once you can fake that, you've got it made.    Jean Giraudoux

Jim




Kashirigi
Kashirigi's picture
Posts: 112
Joined: 2008-01-04
nScale.net Site Supporter
A big part of the reason I

A big part of the reason I was looking at the Power Cab was that I could have everything  in one place -- turnout control, lights, etc without the need for somehow having an additional panel hanging off my layout.  Because the layout will be hanging from the wall, having one socket inset into the base rather than an array of connectors waiting to be hooked into an external panel would a) look much nicer when hung on the wall and b) be much less likely to be snagged during moving, thus ripping out my precious precious wiring.

 I may be wrong in my thinking -- would I still have a nightmarish array of wiring?

 


--
Japanese N-scale trains in a very tight space: http://yamanotesen.thruhere.net


acbdfaqoz548
acbdfaqoz548's picture
Posts: 207
Joined: 2004-09-22
Go with DCC.  My current

Go with DCC.  My current layout is small, and my next layout will be just about the same size as yours.  It is not required that you install the DCC chip into your locos yourself.  Atlas and Kato have a huge variety of loco's with chips already installed and the newer loco's allow for drop in DCC so there is absolutely no soldering involved.  DCC equipted loco's aren't that much more expensive then the DC version eiter, maybe 20$ or so and the factory installed chips are really not that bad.  

Another factor to consider is that your turnouts also do not require DCC chips for operation.  You could just use manual ground throws, which I prefer personally, or there are a plethora of other methods for throwing switches other then the DCC method.  Personally I'd recommend the ground throws for a layout of your size.  It's not like you will have turnouts to throw that would be to far away to reach from where you will be operating from.  

Wiring is also a piece of cake with DCC, that was a huge factor in my decision to go with DCC because I know nothing about complex block wiring etc.  You'll thank yourself later if you decide to go with DCC, trust me.  

The overall expense would not be that much grater, and the time and frustration you can avoid is priceless.  The most costly aspect of going with DCC is the throttles.  However, I started with the Atlas easy DCC control system, and still use it, and I have to say that it's definitely a fantastic place to start.

 

-Joe 


--
Maine Central RR Company


hobo
hobo's picture
Posts: 19
Joined: 2007-04-19
I have a DC layout 3x8 with

I have a DC layout 3x8 with two power packs  11 blocks and 9 turnouts one day in about 15 years when it's finished I would like to expand it. I run three engines on this layout. What I like to do instead of continuously throwing switches when running these engines is I get the 1st engine up to speed throwing all the switches on the main line to one of the power packs for that engine. Then I use the other power pack to power up another engine. Once that engine matches the speed of the other I find a convenient block and let the second engine transfer over to the first power unit now I have 2 trains on one pack and can use the 2nd power pack to power up the third engine. this can go on and on. To power down I do everything in reverse.




wag-zhp
wag-zhp's picture
Posts: 346
Joined: 2006-02-21
nScale.net Site Supporter
I have a smallish layout

I have a smallish layout (3x5, with a weird offshoot that contains a small yard).  The track plan is a real mess of a spaghetti bowl, tracks going everywhere, and no real room for scenery, but this one is intended to be a test layout so I don't really care what it looks like.  Anyway, I started with semi-block control, two controllers, one controlling the inner loop and the other controlling the outer loop.  With that setup I could run two trains and life was good. 

After seeing a layout that had DCC and sound I was blown away by what could be done.  Many engines running in different directions, at different speeds, some with lights on, others with lights off, some tied together in MU lash ups, whistles blowing, chuff sounds, etc... 

Now I'm running DCC with a Zephyr and I'm beyond ecstatic.  I use my two controllers/power-packs on the jump ports of the Zephyr as separate throttles, and they are also powering my remote switch machines.  Like abcdfaqoz548, I'm not controlling my turnouts with DCC, I have a turnout control panel with all of the switch controls on it.  I've also got two other Digitrax throttles, each having two individual throttle nobs.  That means that my little layout can have as many as 7 engineers each operating their own train at one time.  Not very realistic in such a small space, but it sure can be entertaining.

My current layout is close to the size you are thinking about, but I have plans for something much larger in the future.  With the layout that you have described, if you are only planning to run two trains at a time, I would stay with block control.  However, if you want to run more than two trains there is nothing like DCC.  And finally, if you can solder power feeds onto a uni-joiner you should be able to solder decoder wires without any problems.


--

When it absolutely, positively has to be destroyed overnight! OohRaah!!!

U. S. M. C.

Semper Fidelis




Kashirigi
Kashirigi's picture
Posts: 112
Joined: 2008-01-04
nScale.net Site Supporter
I think I should

Having read through the comments, I suspect DCC will be much more fun for me in the long run. It may be of limited use if I can only run two consists on a small layout, but that it will give me more variety than just DC is a strong selling point.

 What's the point of disposable income if you can't dispose of it?

 I also suspect I will go with the NCE power cab, unless there are compelling arguments against it.


--
Japanese N-scale trains in a very tight space: http://yamanotesen.thruhere.net


CSXRobert
CSXRobert's picture
Posts: 34
Joined: 2007-04-02
I think you should to.
Personally, I use a Digitrax Zephyr, but to be honest, in your situation the PowerCab would probably be ideal.  For my layout, I ruled out the PowerCab for two main reasons.  One, because I hope to have more than 4 operators, which isn't likely to be a concern for your layout.  Also, the PC interface isn't available for the PowerCab yet, although now it looks like it is getting close, since they do at least have a picture of it on their website.


Gargoyle
Gargoyle's picture
Posts: 654
Joined: 2004-06-06
nScale.net Forum ModeratornScale.net Site Sponsor
KashirigiI don't think you

Kashirigi

I don't think you can go wrong going DCC at this point in time.  I have posted about just this it in many other threads and all the same applies here.

In addition, your planned layout, like my own is small enough that you can run a secondary pair of wires from the power distribution buss and connect up one of your DC power packs without much difficulty.  I still occasionally to that to run a loco that I haven't converted.

Whatever you do, enjoy!


--

Best,
Tony




Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Powered by Drupal - Modified by Todd Vaules