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Thread: Show Us Your Control Panels

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    Default Show Us Your Control Panels

    I get a lot of great ideas from reading the "Show us your....." posts here on nscale. I would like to start a thread on control panels as I am starting to build my own. So let's see what you built..... Thanks
    Last edited by Hoot24; 30th Jan 2014 at 09:25 PM. Reason: Spelling

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    I posted a while ago in my layout build thread about how I am making my panels. I do the artwork on my work computer then print out a full color panel and use that to wrap around a masonite core. It's both easy and good-looking, provided one knows how to do vector artwork on the computer.


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    This control panel is used for my display case, that connects to the layout via 3 levels of the helix. Each shelf has 3 tracks to choose from. I can also kill the power to each track to reduce load on the system and/or prevent any runaway trains that decide to get feisty on me!

    IMG_4694a.jpg IMG_4694.jpg

    The little green boards are Ken Stapleton's 751-D coil motor controls. Great little boards, and I highly recommend them. It's the only spot on the layout that I use Atlas coil-turnouts - everything else is Tortoises.
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    Here is mine so far.....

    IMG_0452.jpgIMG_0453.jpgIMG_0454.jpg

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    Here is mine.



    Jeff


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    This is my first attempt, i'm thinking more of building the turnout controls into the facia where the turnouts are. Maybe later at yards or busy places will I attempt another panel.

    As long as I can model in N-scale, I know I'm not old

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    Quote Originally Posted by Janbouli View Post
    This is my first attempt, i'm thinking more of building the turnout controls into the facia where the turnouts are. Maybe later at yards or busy places will I attempt another panel.

    http://janbouli.com/images/DCC_electro/cpanel9.jpg
    Looking good! Are you running DC or DCC?

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    Nice. I think mine is going to look very similar..... Although I will be using 1 Kato power pack and 1 Digitrax Zypher with the switches mounted in between.

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    Quote Originally Posted by Hoot24 View Post
    Looking good! Are you running DC or DCC?
    DCC , but my turnouts are not decoderized.
    As long as I can model in N-scale, I know I'm not old

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    If you really want to see a nice control panel look at Mike Fifers video. It's in a thread here somewhere , but it was easier to find the youtube.

    As long as I can model in N-scale, I know I'm not old

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    Quote Originally Posted by Janbouli View Post
    DCC , but my turnouts are not decoderized.
    What kind of turnouts did you use? Which leads to my next question, how did you wire them to provide turnout indicator lights on your panel?

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    I have Atlas code 55 turnouts ( yes I bought about 80 of them when they were available ) , and I use tortoise or Cobalt switch machines , and somewhere on this forum I have a thread on how to wire them , now let me go and find it.


    Searched on Dpdt and found this https://www.nscale.net/forums/showthr...highlight=dpdt
    As long as I can model in N-scale, I know I'm not old

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    Lots of good examples here - I guess the only thing different about mine is that I decided to build it overhead - in front of the lighting valence. I didn't want to put it on the front of the layout becuase I use the space underneath the layout as a desk so I can't have anything hanging down to interfere with that. I also figured it would be easier to see the indicators if they're up high.



    This photo shows it in relation to the layout:


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    That's very nicely done Chris, and a unique solution to your space problem. I'm sure that makes it easier for spectators to keep track of what's going on, too.
    Never mistake a guy who talks a lot for a guy who has something to say...

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    Okay, simple as a light switch, here it is...

    20130825 1st Layout 18.jpg
    N-joy!
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    Default Control panel etc.

    Quote Originally Posted by Hoot24 View Post
    I get a lot of great ideas from reading the "Show us your....." posts here on nscale. I would like to start a thread on control panels as I am starting to build my own. So let's see what you built..... Thanks
    Here is my initial go at controls. I opted to make all my own circuitry and terminal strips. Undertable r/c servos for turnout control, PWM throttle control, and "idiot-proof" switches. Anytime a loco comes at the "back" of a turnout, it switches to the correct position. My table stores in the ceiling of my shop and rests on top of my workbench. Jon
    Attached Images Attached Images

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    Quote Originally Posted by Webbcreek View Post
    Here is my initial go at controls. I opted to make all my own circuitry and terminal strips. Undertable r/c servos for turnout control, PWM throttle control, and "idiot-proof" switches. Anytime a loco comes at the "back" of a turnout, it switches to the correct position. My table stores in the ceiling of my shop and rests on top of my workbench. Jon
    Jon,
    Tell us more about your "idiot-proof" switches (might be best to start a separate thread about them). It would be neat to outline all the details - how you detect, how you respond, and technology that pulls it all together). That's quite the collection of wire and circuit boards, and some bigger pictures would really show it off.
    Peter

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    Sorry for the reply delay, Still doing some home construction. I'll have to just summarize what I've done for now, and try to post details later. I detect using ambient light sensing circuits planted in the roadbed. The switching for both polarity of the PWM throttle signal and the turnout activation comes from about a dozen of these sensor circuits. All the circuitry is "old school" using discrete components. I've used pic code processors in the past , but I find the old way more fun. Jon

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    Wow! some of these control centers are things of beauty! I never considered the aesthetics of my control center, I was only thinking in terms of function, but now I want to build a new center ! I can easily unplug my blocks from the current box, so a new box may be on the horizon.

    Here's my ugly control panel. It works fine, but not very pretty.

    100_1594.jpg

    100_1643.jpg

    100_1646.jpg

    100_1650.jpg
    Attached Images Attached Images
    C:\Users\debby\Documents\MILW_PCELogo new.jpg

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    I think it looked good , until you decided to take a big brush to it
    As long as I can model in N-scale, I know I'm not old

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